GAME CONTROL

" The movement of the ball: WASD, arrows or game pad.

MECHANICS
" In general, it is played against the clock. 
" Complete 3 attempts to the finish line, and collection of 7 points in each complexities.
" The game is completed by passing all 3 complexities.
" Each complexity consists of different run time:
a) complexity one, the clock decreases by 1x (normal time) 50 sec
b) complexity two, the clock decreases by 2x (fast time) 1min 10 sec
c) complexity three, the clock decreases by 3x (faster time) 1min 20 sec
" At the end of time, a new configuration of the maze is created with the shape of this game.
" In each clock cycle the player can make one legacy to the finish line.
" Also in each of the 3 complexities you have to achieve 7 points, collecting them by touching each red or green figure.

DATA CONSERVATION
" The game does not have a point conservation system implemented, it starts and ends in a single entry.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorCoshlobato
GenreAction
Made withUnity, Blender
Tagsagainst-the-clock, maze, random, Singleplayer
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Gamepad (any)
AccessibilityTextless
LinksBlog

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Development log

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